package loppy.dynamics.constraint 
{
  import loppy.dynamics.Body;
  import loppy.utils.InListNode;
  
  public class Constraint extends InListNode
  {
    public var body1      :Body    = null;
    public var body2      :Body    = null;
    public var warmStarted:Boolean = false;
    
    public var bias:Number = 0.0;
    
    public function initialize(dt:Number):void
    { }
    
    public function warmStart():void
    { }
    
    public function solveVelocity(dt:Number):void
    { }
    
    public function solvePosition(dt:Number):void
    { }
    
    public function cacheImpulses():void
    { }
  }
}
